HOME >> CLUB RUGBY >> MIDWEST COMPETITION COMMITTEE RULES AND POLICY FOR MEN'S CLUB CONTESTS - 2006

Posted September 13th, 2012

 

 

 

These rules for Club Contests are the regulations drawn up by the Competition Committee for the playing and controlling of the game of Rugby Union in accordance with the Bylaws of the Midwest Territory, and in conjunction with the rules of Rugby Union in the United States as determined by USA Rugby.

 

The Rules and Policies shall apply to all Men's Senior Clubs, their Teams, Coaches, Players, and affiliated bodies involved in Rugby within the Midwest Territory.

 

Each Division will have a Commissioner, and each Conference will have a Coordinator.

 

Ο

 

The Competition Committee members are the Midwest Vice President of Competition, Division Commissioners, and Conference

Coordinators.

 

The competitive league season will begin the last weekend in August, and end on the first weekend of November.

 

The Territory will be split into two geographical regions of East and West.  The start date will be in August of 2006.

 

 

The Men's senior competition will use a linear model based on the geographical regions to define divisional play, and for promotion and

relegation.

 

 

 

Division I Clubs will play in a two Conference system based on East and West, with one 5 Club League in each Conference.  The Clubs in

each Conference, and each League, will be determined by the Division Commissioner, and the Conference Coordinators, with the approval

of the Vice President of Competition.  The season will entail home and away matches.

 

 

 

Division II will have an East and West Conference, and three Leagues within each Conference.  The Clubs in each Conference, and each

League, will be determined by the Division Commissioner, and the Conference Coordinators, with the approval of the Vice President of

Competition.

 

 

Division III has Conferences and may have more than one League within each Conference, which is determined by each Conference

Coordinator, with the approval of their respective Division Commissioner and the Vice President of Competition.

I.

REGULATIONS OF MATCHES

 

A.

 

When reading 'Competition Committee,' authority is referred to the Midwest Vice President of Competition, acting on behalf of the

Midwest Territory in the best interests of Rugby in Midwest.

 

B.

 

No Club Team shall play any Midwest League match without the prior consent of the Competition Committee, and any Midwest

League match played is subject to any conditions imposed by the Competition Committee.

 

C.

All Clubs shall have approved registered colors and uniform for all Teams within the Club.

 

D.

All Clubs shall play in their registered colors and uniform with correctly numbered jerseys (if required) except:

   

Ο

Where there is a similarity in colors that a potential for confusion/mistakes exists:

     

The designated home Club shall provide themselves with alternative colors.

II.

RULES FOR CLUB COMPETITIONS

 

A.

 

All Midwest League matches are under the control of the Competition Committee, and all Team entries require approval by the

Competition Committee.

 

B.

 

The Competition Committee shall define/amend Divisions, Conferences, and/or Leagues, as it considers necessary from time to

time:

   

1.

 

 

Clubs shall only be allowed to enter one Team in any Division, Conference, and League, which leads to a National

Championship.  Clubs may be allowed to enter Teams in Divisions with the consent of the Competitions Committee if it is in

the best interest of Rugby Union in the Territory.

   

2.

 

Promotion and relegation will be used to define Division play.  Clubs that turn down promotion will be declared ineligible

for any Midwest playoff for a period of one year.

 

C.

 

Division Commissioners and Conference Coordinators will complete a schedule of their respective Leagues for approval by the

Vice President of Competition.

 

D.

Details of schedules to be advised to Clubs a minimum of two full months prior to the commencement of each competition.

 

E.

 

Fixtures may be arranged on the principal of reciprocal home matches, but the Competition Committee shall always have regard

for the best interests of the Rugby Union when allocating fixtures/venues.

 

F.

In each League, each Club will play every other Club in that League at least once in each round.

 

G.

The Competition Committee shall set the value of competition points each season prior to the commencement of competition.

   

Current competition points are set as follows:

 

 

 

Win =

4 Points

Draw =

2 Points

Loss by seven (7) points or less =

1 Point

Loss by more than seven (7) points =

0 Point

Four (4) or more Trys scored in a match =

1 Point

 

H.

The Team scoring the most competition points shall be the winner of the League/Competition (whichever is appropriate).

 

I.

In the event of a tie there will be a playoff if feasible.

 

J.

If not feasible, the Club that won their previous match (against each other) will be declared the winner.

 

K.

If that is not decisive, the Club with the best aggregate of scores for and against shall be deemed the winner.

 

L.

 

If still indecisive or in the event of unforeseen circumstances, the Competition Committee may declare joint winners or make a

decision it deems equitable.

 

M.

Any competition may be terminated at the discretion of the Competition Committee.

 

II.

'A' - DEFAULTS:

 

A.

 

All matches shall commence at the time appointed by the Competition Committee.  Any variation to match times, and/or dates is

subject to the approval of the opposition Club, the appointed Referee, and the Division Coordinator.

 

B.

Any Club unable to keep its engagement (defaulting) in any match must give notice to:

     

The VP of Competition

Their Division Commissioner

     

Their Conference Coordinator

The Appointment Officer of Referees

   

The opposition Club and/or Match Secretary on or by the Wednesday prior to the match.

 

 

The maximum competition points (5) shall be awarded to the opposition Club, and the match will be listed as a win of 28 points

to zero.

 

C.

 

The default shall be noted so that if the defaulting Team were the away Club, they will still be required to travel when they are

next due to play the other Club involved.

 

D.

 

Any Club, which has a Team that defaults in Division I, II or III, may be fined an amount set by the Competition Committee to

pay to the opposing Club as a reimbursement for expenses incurred, and/or potential revenue forfeited.

 

E.

 

The minimum number of players a Club may field without default is twelve (12).  However, Clubs turning up to play a match

with insufficient players yet willing to play will not be subject to the fine of noted above.

 

F.

At every Division I, II, and III match, the home Club shall provide two (2) match balls for the match.

 

II.

'B' - TEAM LISTS:

 

A.

 

 

 

At the beginning of each match, a match card is to be provided to the Referee by the Club Coach, or Captain, or Club

Administrator of each Club containing the names and CIPP numbers of each player and reserve.  In league play only, each

player will be requested to show a photo ID to a representative of the opposition Club.  Any issues are to be reported to the

Referee to be added to his report.  Issues that may arise are to be reported to the Conference Coordinator immediately.

   

The Referee will fill in the result on the Match Report, sign it, and return it to the respective home team representative.

   

 

 

Each designated home Club is responsible for the return of the Match Report to the Conference Coordinator (via post, fax,

or hand delivery) by 5:00 PM of the Tuesday following the match (or 3 days after the match if the match is played on any

day other than a Saturday).

   

 

If a Division Commissioner does not receive a Match Report as required, the offending Club shall be fined an amount of

$50.00.

     

Ο

The Division Commissioners will report to the Competition Committee with regard to outstanding Match Reports.

 

B.

 

In the event of any player being ordered off, or a match called off by a Referee, the Referee must report the matter to the

respective Division Commissioner, and/or Conference Coordinator as soon as possible.

   

 

The Referee may be required to file a report with the Discipline Committee hearing resulting from the action taken (noted

above).

 

C.

 

The Midwest Rugby Referees Association, as an affiliated member of the MWRFU, will make the appointment of Referees for

Midwest Men's Division I and II League matches, and for Midwest Men's Division I, II, and III Championship Playoff matches.

III.

REGISTRATION OF PLAYERS

 

A.

All players must be CIPP registered prior to playing, and provide proof of insurance.

 

B.

 

 

Any Club playing an unregistered player will be considered to have lost the match, and a win will be credited to the other

Club, along with maximum number of competition points (5), and a score of 28 to zero, which could have been secured from

the match.

   

 

If both Clubs played unregistered players, each Club will be debited with a loss and have the maximum competition

points (5) deducted from their competition points tally.

   

No right of appeal to that ruling will be allowed.

 

C.

 

Clubs, which play unregistered players, may also be fined by the Competition Committee (the fine to be determined by the

Competition Committee).

 

D.

 

ALL players must complete the USA Rugby CIPP Registration each year, which is compulsory, and provides Insurance Coverage

for liability while playing Rugby.

 

E.

 

Any player, and Club, who have not completed the USA Rugby CIPP Registration, along with the Club Registration, will not be

allowed to play until that is completed.

IV.

TRANSFER OF PLAYERS

 

A.

The transfer of players is governed by the rules of USA Rugby.

V.

JUDICIARY PROCEDURES

 

A.

Refer to the Midwest Judiciary Procedures 

VI.

APPEALS - PROTESTS & DISPUTES

 

A.

Refer to the Midwest Appeals Procedures and Guidelines

PLAYOFF RULES

 

In the event of a draw at fulltime, or tied points in the round robin playoff/semifinal system:

 

1.

The match finishes at the end of the Referee's time:

   

a.

Two ten (10) minute periods of extra time is to be played.

   

b.

If the match remains tied a 'Sudden Death,' consisting of two five-minute periods, each way, shall be played.

   

c.

 

If the match remains tied a 'Sudden Death Kickoff' will commence from the 22 meter line.  Kicks will move backwards in

five meter increments until a winner is determined.